I played Rivals about 9 times today. All games but one, my team was sllllooooowwww, unresponsive, I hit trigger run & nothing happens, I hit b to win ball -- nada happens, I slide in perfect time-- nothing happens, shots are dung, why ai team standing around.
I had good Ping at the beginning of all my games 12 - 20ms.
So you techies -- assuming it is not skill related -- would my gameplay experience be ping-latency compensation where EA is compensating for the person I am playing who may have worse ping?
Rivals is like a bad Star Trek episode -- you never know what the mechanics and gameplay will be like.....
Or another analogy, playing Rivals because of its absolute unreliability for consistent and fair gameplay -- is like learning how to surf in bad waves --- you maybe stand up for a few seconds until the wave is over or just eat it because its a junk wave -- you paddle around trying to catch waves and mostly the waves are almost impossible to catch -- and when you do get on one, the fun only lasts for a couple seconds most....but those couple seconds give you hope that someday you are going to have consistent, smooth fun rides..... the analogy breaks down in that EA and Rivals in particular consistently underperforms & the gameplay rarely improves -- because as some forums and experts who have experience designing games write -- they re-use the same basic platform -- which obviously EA has done with 20.