Next-Gen Expectations?

TeamExtreme17
5553 posts Big Money Move
First off, no matter what new features EA market i would just like a working game with no game breaking bugs and 5+ year long bugs to finally be addressed..

But what things are we likely to see because PS5? Dynamic Lighting? Dynamic Weather? Improved Audio? 3D Audio maybe? I am sure we were asking for these things from PS3 > PS4!! Obviously it should be native 4K/60fps (maybe 4K/120hz with a Performance Mode?) with faster loading times, maybe no load times at all which would mean no use for the Arena before games etc..

I just feel this whole PS4 life span hasnt impressed me at all, its been constant neglect for ALOT of modes/features. Fifa still feels PS3 to me. I still see 2D seats in stadiums & bugs that have been present since the PS3 days, poor lighting, Career Mode and Edit Mode need vastly improving etc..

What are your expectations?

Comments

  • TeamExtreme17
    5553 posts Big Money Move
    edited November 2020
    Here is what we know so far:

    Feel the game.
    Controller haptics

    Sense the impact of shots, passes, catches, kicks, tackles, and hits with immersive controller haptics. A new DualSense controller on PlayStation®5 with rich and responsive haptic feedback deepens the gameplay experience letting you feel the rhythm of the game in your hands.

    Fast to the field.
    Blazing fast load times

    Faster load times get you in the game quicker than ever. Never lose focus as stadium environments will load with unprecedented speed, letting you get to the kick-off in seconds.

    More detail, lit next level, everywhere.
    Deferred lighting & rendering

    Authentic new environments, unlocked by a new deferred lighting system create ultra-realistic football experiences and player fidelity, enhancing the game in every part of the stadium.

    Detail to separate the best from the rest.
    Reimagined player bodies

    Next-gen technology creates deeper definition in player physiques, while dynamic lighting accentuates details such as faces, hair, kits, and uniforms to take athletes to a whole new level of realism.

    Realism reimagined.
    Stats-driven player movement

    Enhanced animation technology in FIFA enables you to experience ultra-responsive and realistic player movement.

    Emotion is everything.
    Off-ball humanization

    From adjusting shin pads in the 89th minute to screaming for passes in the endzone, player humanization unlocks the most authentic character behaviours ever seen in sports video games letting you see the detail and feel all the emotion of football at the highest level.

    It's in the game™.
    Gameday immersion

    Pre-game cinematics deliver an unprecedented matchday experience to immerse you in the sights and sounds of professional football.
    Post edited by TeamExtreme17 on
  • Druski5150
    561 posts An Exciting Prospect
    EA may fix the pitch color and lighting and call it an “improvement” . Not holding my breath for dynamic lighting for this year at all. Probably more minor details like more crowd cutaway scenes and other bs
  • Man0nf1r3
    107 posts Has Potential To Be Special
    Im just hoping for a more responsive experience, when i press pass id like it to happen rather than a second later when a defender throws his body infront of the ball.

    If keepers can save near post shots that’d be great too 😊

    Jokes aside (although I am hoping for the above) the generation switch game usually is more graphical enhancements, which theyve advertised. I am interested to see how the new number of animations affects the gameplay though
  • Colesy
    839 posts Semi-Pro
    Myself personally cant wait to see some actual footage of next gen hopefully with both consoles releasing next week should be soon 🤞
  • Swanz05
    6070 posts Big Money Move
    Tbh I'm only counting on small improvements for Fifa 21 & buying it mainly for 22 & beyond & for other games.
  • TeamExtreme17
    5553 posts Big Money Move
    Fifa 22 SURELY has to have Dynamic Lighting & revamped Trophy Celebrations!?
  • ChrisW1991
    1411 posts Professional
    Fifa 22 SURELY has to have Dynamic Lighting & revamped Trophy Celebrations!?

    You'd expect so mate but if we look at the elland road fourth official glitch on next gen already, it doesn't give me hope for FIFA 22 🤣
  • ManzGOTIT
    3374 posts National Call-Up
    Fifa 22 SURELY has to have Dynamic Lighting & revamped Trophy Celebrations!?

    I was playing madden, the dynamic lighting is incredible to start the match at day time and end it during the night is amazing. Also, even small companies like BIG ANT are doing it for their cricket games

    The fact that they can do it in other games and smaller companies can do it too is a shame and embarrassment to EA

    Madden also has quarterback voices coming out of the controller which is really cool

    (Oh yeah trophy celebrations in madden hasn’t changed in 6 years or somethjng lol)
  • TeamExtreme17
    5553 posts Big Money Move
    The rain in Madden 21, made by the same company, on PS5 looks class..
  • TeamExtreme17
    5553 posts Big Money Move
    I think i know why they don't use Ray Tracing in Fifa..

    Other games i have played on PS5 either have Resolution Mode (Ray Tracing & 30fps) or Performance Mode (No Ray Tracing but 60fps) so it obviously takes a hit to the FPS...

    But an option like the other games would be nice!!
  • OldEnglishOak
    54 posts Park Captain
    I would be happy if they puthe effort into sorting the servers out, this heavy gameplay is getting annoying
  • mfmaxpower
    389 posts Sunday League Hero
    Four big areas of improvement are needed, three specific to gameplay:
    1. Graphics. The visuals of FIFA for a top selling AAA game are relatively poor.
    2. Player animations and player models. I want to feel like I'm controlling an actual professional footballer. The feel of players isn't good enough, while animations need smoothing out, some of the worst offenders of breaking physics and momentum need to go, and physical interactions between players needs an upgrade.
    3. Physics. Both ball physics and player physics need massive improvement. This ball bouncing feature they added a couple years ago is dumb as F. Shooting is solid but go steal PES's passing physics. Connected to previous point, enough with players defying physics. Can't have a skill based game when players aren't bound by expected rules.
    4. AI. The AI in FIFA is rubbish. Defensive AI is godawful and attacking AI isn't much better. One of the biggest needed improvements is a big upgrade to the speed at which AI make decisions. Think of all the times loose ball situations screw you over because your players react too slowly. This is also connected to tackles - defenders literally don't realize they've intercepted or blocked the ball until too late. I'd also like to never again see my CB literally RUN AWAY from his mark. The tactical system needs to move away from its strict zonal system, to be more flexible and allow for modern day tactics; it'd also be great if players actually follow instructions and tactics.
  • TeamExtreme17
    5553 posts Big Money Move
    mfmaxpower wrote: »
    Four big areas of improvement are needed, three specific to gameplay:
    1. Graphics. The visuals of FIFA for a top selling AAA game are relatively poor.
    2. Player animations and player models. I want to feel like I'm controlling an actual professional footballer. The feel of players isn't good enough, while animations need smoothing out, some of the worst offenders of breaking physics and momentum need to go, and physical interactions between players needs an upgrade.
    3. Physics. Both ball physics and player physics need massive improvement. This ball bouncing feature they added a couple years ago is dumb as F. Shooting is solid but go steal PES's passing physics. Connected to previous point, enough with players defying physics. Can't have a skill based game when players aren't bound by expected rules.
    4. AI. The AI in FIFA is rubbish. Defensive AI is godawful and attacking AI isn't much better. One of the biggest needed improvements is a big upgrade to the speed at which AI make decisions. Think of all the times loose ball situations screw you over because your players react too slowly. This is also connected to tackles - defenders literally don't realize they've intercepted or blocked the ball until too late. I'd also like to never again see my CB literally RUN AWAY from his mark. The tactical system needs to move away from its strict zonal system, to be more flexible and allow for modern day tactics; it'd also be great if players actually follow instructions and tactics.

    Spot on!! Agree with all of this. Most of it should of been addressed on PS4. But its unacceptable to carry on the way the dev team has been for the past 7 years on PS5 too..
  • TeamExtreme17
    5553 posts Big Money Move
    If all those things mentioned arent what EA have been working on for the past 3 years, for the first full Next-Gen game in Fifa 22, then we really need to start questioning this dev team...
  • mfmaxpower
    389 posts Sunday League Hero
    If all those things mentioned arent what EA have been working on for the past 3 years, for the first full Next-Gen game in Fifa 22, then we really need to start questioning this dev team...

    Been questioning this dev team ever since Rutter left. Those guys had an idea of how to make a football game and were able to balance EA's demands for marketability while improving the game's football fundamentals. The current team appears totally clueless.

    Also, at some point it's going to be all about whatever the next game engine is, which is expected to introduced in the next 1-3 years. The current engine has held back the game so much. Fingers crossed the next one offers the opposite.
  • TeamExtreme17
    5553 posts Big Money Move
    mfmaxpower wrote: »
    If all those things mentioned arent what EA have been working on for the past 3 years, for the first full Next-Gen game in Fifa 22, then we really need to start questioning this dev team...

    Been questioning this dev team ever since Rutter left. Those guys had an idea of how to make a football game and were able to balance EA's demands for marketability while improving the game's football fundamentals. The current team appears totally clueless.

    Also, at some point it's going to be all about whatever the next game engine is, which is expected to introduced in the next 1-3 years. The current engine has held back the game so much. Fingers crossed the next one offers the opposite.

    Yeah give me Rutter & Humber (RIP) over this dev team any day!! Unfortunately EA are sticking with Frostbite for Fifa 22 onwards, just an updated version.. Bring back Ignite engine i say!! We were heading somewhere good..
  • mfmaxpower
    389 posts Sunday League Hero
    mfmaxpower wrote: »
    If all those things mentioned arent what EA have been working on for the past 3 years, for the first full Next-Gen game in Fifa 22, then we really need to start questioning this dev team...

    Been questioning this dev team ever since Rutter left. Those guys had an idea of how to make a football game and were able to balance EA's demands for marketability while improving the game's football fundamentals. The current team appears totally clueless.

    Also, at some point it's going to be all about whatever the next game engine is, which is expected to introduced in the next 1-3 years. The current engine has held back the game so much. Fingers crossed the next one offers the opposite.

    Yeah give me Rutter & Humber (RIP) over this dev team any day!! Unfortunately EA are sticking with Frostbite for Fifa 22 onwards, just an updated version.. Bring back Ignite engine i say!! We were heading somewhere good..

    Is it for sure they're continuing with Frostbite? I thought that was for this year but we didn't know after. It's real hard for me to be enthusiastic if they're sticking with Frostbite long term.

    And yeah, really miss Simon Humber. He was great at interacting with the community back on the old forums. Great guy.
  • TeamExtreme17
    5553 posts Big Money Move
    mfmaxpower wrote: »
    mfmaxpower wrote: »
    If all those things mentioned arent what EA have been working on for the past 3 years, for the first full Next-Gen game in Fifa 22, then we really need to start questioning this dev team...

    Been questioning this dev team ever since Rutter left. Those guys had an idea of how to make a football game and were able to balance EA's demands for marketability while improving the game's football fundamentals. The current team appears totally clueless.

    Also, at some point it's going to be all about whatever the next game engine is, which is expected to introduced in the next 1-3 years. The current engine has held back the game so much. Fingers crossed the next one offers the opposite.

    Yeah give me Rutter & Humber (RIP) over this dev team any day!! Unfortunately EA are sticking with Frostbite for Fifa 22 onwards, just an updated version.. Bring back Ignite engine i say!! We were heading somewhere good..

    Is it for sure they're continuing with Frostbite? I thought that was for this year but we didn't know after. It's real hard for me to be enthusiastic if they're sticking with Frostbite long term.

    And yeah, really miss Simon Humber. He was great at interacting with the community back on the old forums. Great guy.

    Not 100% confirmed no, unless EA realise they have made a mistake and design an engine specifically for Fifa again like they did for Ignite. But i did read an article that they will be using an updated Frostbite across all their games, as they want all games running on the same engine, just like why they moved from Ignite > Frostbite in the first place. So there is still room for them backtracking.. (If i find the article i will link it)

    I had so many arguements with Simon 🤣 but that's why he was respected, he was honest and actually interacted with us, so we knew where we stood and for what reasons. An arguement doesnt always have to result in insults or bans. It can be heated AND amicable. Snowflakes these days! He was the one dev who knew Career Mode was so popular! And because of the mess it was in, even back then, he decided to start from scratch which unfortunately resulted in alot of things being removed (which would eventually of been added back if it wasnt for his passing), but still to this day are still missing.. Even though we now have 2 dedicated Career Mode devs!! (And EA also advertised for a 3rd earlier this year)
  • TeamExtreme17
    5553 posts Big Money Move
    Still no Dynamic Lighting?
  • TeamExtreme17
    5553 posts Big Money Move
    And are we still going to see poor stadium exteriors with 2D vehicles? 🤦🏻‍♂️
  • TacticalTugTeam
    1366 posts Professional
    mfmaxpower wrote: »
    Four big areas of improvement are needed, three specific to gameplay:
    1. Graphics. The visuals of FIFA for a top selling AAA game are relatively poor.
    2. Player animations and player models. I want to feel like I'm controlling an actual professional footballer. The feel of players isn't good enough, while animations need smoothing out, some of the worst offenders of breaking physics and momentum need to go, and physical interactions between players needs an upgrade.
    3. Physics. Both ball physics and player physics need massive improvement. This ball bouncing feature they added a couple years ago is dumb as F. Shooting is solid but go steal PES's passing physics. Connected to previous point, enough with players defying physics. Can't have a skill based game when players aren't bound by expected rules.
    4. AI. The AI in FIFA is rubbish. Defensive AI is godawful and attacking AI isn't much better. One of the biggest needed improvements is a big upgrade to the speed at which AI make decisions. Think of all the times loose ball situations screw you over because your players react too slowly. This is also connected to tackles - defenders literally don't realize they've intercepted or blocked the ball until too late. I'd also like to never again see my CB literally RUN AWAY from his mark. The tactical system needs to move away from its strict zonal system, to be more flexible and allow for modern day tactics; it'd also be great if players actually follow instructions and tactics.

    We don't need anymore Defensive AI.

    E.A buffed AI Defending in FIFA21 as soon as people moaned... you can still skill past players as skill moves are very effective but Auto blocks and defending in general is still way too strong.

    I don't mind FIFA21 overall though it's probably average for me but it's still miles better than slugfest FIFA20 or the worst FIFA ever FIFA19.
  • mfmaxpower
    389 posts Sunday League Hero
    mfmaxpower wrote: »
    Four big areas of improvement are needed, three specific to gameplay:
    1. Graphics. The visuals of FIFA for a top selling AAA game are relatively poor.
    2. Player animations and player models. I want to feel like I'm controlling an actual professional footballer. The feel of players isn't good enough, while animations need smoothing out, some of the worst offenders of breaking physics and momentum need to go, and physical interactions between players needs an upgrade.
    3. Physics. Both ball physics and player physics need massive improvement. This ball bouncing feature they added a couple years ago is dumb as F. Shooting is solid but go steal PES's passing physics. Connected to previous point, enough with players defying physics. Can't have a skill based game when players aren't bound by expected rules.
    4. AI. The AI in FIFA is rubbish. Defensive AI is godawful and attacking AI isn't much better. One of the biggest needed improvements is a big upgrade to the speed at which AI make decisions. Think of all the times loose ball situations screw you over because your players react too slowly. This is also connected to tackles - defenders literally don't realize they've intercepted or blocked the ball until too late. I'd also like to never again see my CB literally RUN AWAY from his mark. The tactical system needs to move away from its strict zonal system, to be more flexible and allow for modern day tactics; it'd also be great if players actually follow instructions and tactics.

    We don't need anymore Defensive AI.

    E.A buffed AI Defending in FIFA21 as soon as people moaned... you can still skill past players as skill moves are very effective but Auto blocks and defending in general is still way too strong.

    I don't mind FIFA21 overall though it's probably average for me but it's still miles better than slugfest FIFA20 or the worst FIFA ever FIFA19.

    With all due respect, this is an absolutely absurd take. So... we'll just never improve the defensive AI again? Yeah, real great plan there.

    The AI, both in attack and defense, is very poor in FIFA. It needs to be greatly improved, which is not the same as saying it needs to be more involved or more influential in outcomes. The AI needs to make the right runs as well as track the right runs. Players, again in both attack and defense, need to be in their expected and correct positions (how in the world is this even controversial?!).

    No one is asking for more AI auto blocks (I mean, duh). And anyone of a decent skill level who's played CM knows that the defensive AI can be dumb as a doorknob and super easy to score against.

    Two things can be (and are) true at the same time:
    1. The AI needs to be less involved and influential in outcomes
    2. The AI needs to be more intelligent
  • TacticalTugTeam
    1366 posts Professional
    mfmaxpower wrote: »
    mfmaxpower wrote: »
    Four big areas of improvement are needed, three specific to gameplay:
    1. Graphics. The visuals of FIFA for a top selling AAA game are relatively poor.
    2. Player animations and player models. I want to feel like I'm controlling an actual professional footballer. The feel of players isn't good enough, while animations need smoothing out, some of the worst offenders of breaking physics and momentum need to go, and physical interactions between players needs an upgrade.
    3. Physics. Both ball physics and player physics need massive improvement. This ball bouncing feature they added a couple years ago is dumb as F. Shooting is solid but go steal PES's passing physics. Connected to previous point, enough with players defying physics. Can't have a skill based game when players aren't bound by expected rules.
    4. AI. The AI in FIFA is rubbish. Defensive AI is godawful and attacking AI isn't much better. One of the biggest needed improvements is a big upgrade to the speed at which AI make decisions. Think of all the times loose ball situations screw you over because your players react too slowly. This is also connected to tackles - defenders literally don't realize they've intercepted or blocked the ball until too late. I'd also like to never again see my CB literally RUN AWAY from his mark. The tactical system needs to move away from its strict zonal system, to be more flexible and allow for modern day tactics; it'd also be great if players actually follow instructions and tactics.

    We don't need anymore Defensive AI.

    E.A buffed AI Defending in FIFA21 as soon as people moaned... you can still skill past players as skill moves are very effective but Auto blocks and defending in general is still way too strong.

    I don't mind FIFA21 overall though it's probably average for me but it's still miles better than slugfest FIFA20 or the worst FIFA ever FIFA19.

    With all due respect, this is an absolutely absurd take. So... we'll just never improve the defensive AI again? Yeah, real great plan there.

    The AI, both in attack and defense, is very poor in FIFA. It needs to be greatly improved, which is not the same as saying it needs to be more involved or more influential in outcomes. The AI needs to make the right runs as well as track the right runs. Players, again in both attack and defense, need to be in their expected and correct positions (how in the world is this even controversial?!).

    No one is asking for more AI auto blocks (I mean, duh). And anyone of a decent skill level who's played CM knows that the defensive AI can be dumb as a doorknob and super easy to score against.

    Two things can be (and are) true at the same time:
    1. The AI needs to be less involved and influential in outcomes
    2. The AI needs to be more intelligent

    You want E.A to improve defensive AI?.. in FIFA21 defending overall is still more overpowered than attacking.

    Have you seen the amount of AI auto blocks and clearances that occur in a game? If not then you clearly haven't played enough.

    If you're talking about "defensive positioning" then yes that can be improved but we don't need more AI assistance and AI blocks to help out the poorer players.

    FIFA21 is average at best i'm not saying it's a good FIFA, but it's nowhere near as bad as slugfest FIFA20 or FIFA19.

    We haven't had a good FIFA since the days of FIFA15 or FIFA16 even though they were arcady there was no hiding the game was attacking and fun, no mad auto blocks.


    I agree offensive AI in FIFA21 could improve though, from kick off only 2 of your players move? I know you can trigger a player run with LB/L1 but your players are like statutes.


    I don't disagree with everything you're saying but we don't need more AI defending being buffed.

    Besides I think E.A have a new engine... who knows what will happen in FIFA22.

    But overall I don't mind FIFA21 I can tolerate it atleast, people who say it's garbage or the worst FIFA ever clearly didn't play FIFA19.
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