Title Update #8 is now available for the PC (Origin/Steam) version of FIFA 22, and it include the changes below.
TU #8 will soon be available for the PlayStation 4, PlayStation 5, Xbox One, Xbox Series X|S, and Stadia versions of FIFA 22.
Gameplay
Made the following change:
The Drag To Drag Skill Move can be interrupted earlier in the animation after being performed with the right analog input.
Addressed the following issues:
When the attacking player was performing a cross, Auto Switching did not occur as expected for the defending team if their controlled player was Containing.
When a goal was scored in the last moment of a match, it wasn’t being counted towards the result in some rare instances.
When playing Co-Op, the initial kick off pass animation was taking slightly longer than intended.
In some rare situations, the goalkeeper rushed towards the ball carrier without being requested to do so.
VOLTA FOOTBALL
Addressed the following issues:
VOLTA ARCADE could display as being unavailable even when it was available.
In some cases, a red ball could have been used on a red surface, making it difficult to view the ball.
Pro Clubs
Addressed the following issue:
Club and Virtual Pro information could disappear from the UI after sending Drop-In invites. This was a visual issue only.
General, Audio, and Visual
Made the following changes:
Updated some kits and stadia.
Added and updated a total of 51 new star heads.
These will only be available following a server update. Please follow @EAFIFADIRECT for updates on when this will be live in-game.
Thanks to those who’ve provided feedback. Throughout the course of the FIFA 22 season, we'll provide you with more information and updates if and when they become available. Be sure to follow @EAFIFADIRECT on Twitter and the EASF Tracker for the latest updates.