To start this off, I have been playing Pro Clubs since it's initial release.
As an avid fan of the beautiful game, I find the pacing of this iteration to be much better. Previous versions of this mode were to arcade like, in the sense that it was on hyper speed. Football is a slower game compared to other sports as teams try to break down defenders my constantly moving the ball. What you have done here is a good start, but there are problems.
For starters, yes height does effect a humans ability to run fast (not all the time though), and weight sure, I'll give it to you that it affects a humans strength, but most modern footballers are Goliath and slow or vice-versa.
There are many shorter players (Messi) that are much quicker than the avg player. Then you have Ronaldo who's taller but also quicker. Pace should NOT be affected by a persons height or weight. This also includes stamina. Most modern midfielders CAN play a full 90 mins, but in the current iteration of Pro Clubs, height & weight affect these far to much. Checking the leader boards, you will see 5'3" 99lbs strikers. That isn't realistic at all, nor would any Striker with these measurements be able to be ANY defender that isn't sleeping. A 5'3 Striker will never out head a 6'+ mid or defender, ever.
This brings us to the next topic. Passing. I have personally found it to be far worse than FIFA 19 Pro Clubs and as we all know that was not the best representation of football. There is no reason why a player, playing as a CAM with 92 short passing, cannot make consistent passes. I've seen it with my club, and I've seen it with opponents. Through balls...where art thou? Passing is one of the things I absolutely dislike about this version of the mode.
Tackling: You said that tackling would be fixed in the sense that when tackling an opponent with the ball, it wouldn't bounce back to them. I'm still seeing it, and it's been exacerbated do to the fact there is input lag as many have complained about.
Ball control: With a high rating and the ball coming towards the player, if said player loses the ball they freeze for a split second not able to react. Now it would be fine losing the ball but that micro-stutter/freeze can be the difference between stopping the counter or not. I've seen this happen on both sides of the fence and it's unacceptable. If this happens inside the box, it becomes NHL 20, where everyone just crashes the net, and majority of the time the attacking team ends up with and open net.
Stamina. What to say about this...it's abysmal. Besides starting with a low rating, even increasing it, your Pro pretty much runs out by the 75-80th min (unless you have 2nd Wind, 4pts btw). You seriously need to retune it. It would be 100% acceptable if we had substitutions, it would at little more strategy/complexity to the game that I believe people would appreciate. This is the main issue. The 2nd issue, that I've discovered, which has been happening to me at least, is that on free kicks, my CAM/CDM stamina just drains randomly. This occurs while my Pro is in the wall or hugging the post. I've had games where I've not sprinted at all, and by the 55-65 min, my Pro is out of fuel due to this (I've submitted a bug report + video of it occurring fyi).
AI: I play in a league, and as we are grinding to reach point cap, sometimes we don't have a full 11. Fine we'll deal with AI, BUT it's extremely frustrating. The AI while defending does not press consistently nor are they in position most of the time (unless you force it via "defend"). I believe that the AI should match the avg overall of the players for the club they are playing on.
GK: I have yet to meet a human GK in this iteration that likes the game. They ALL have the same complaints.
I want to like this game, I really do, but I truly believe this is the WORST rendition of it. I understand that every game has a budget, and when there are multiple modes in said game, priority will ALWAYS go to the mode that generates the most revenue, BUT, I'm sorry to say FUT should not be priority. You have something special here, and so much potential to increase revenue even higher than FUT, if you actually cared about the community. This is the ONLY game mode where the beautiful game is played the way it's meant to, 11 per side. If you just put some effort into it, created an actual internal league system and not this randomized matchmaking system. I remember NHL 2k9 (or was it 10) gave players the ability to create their own leagues, and their own set of rules etc. The league was available in game or via the web and managers could do transaction on either, it has news, standing, stats and it would continue forever (the commissioner would set season length, then playoffs, and it would repeat once it was over, until the end of time). Why include ANOTHER game mode when you could have seriously revamped Career Mode and Pro Clubs, and fixed issues that have existed for years.
I also believe the customization is a gimmick and only a UI was added to it. Sure you added some more things but, without more hair styles, beards (ACTUAL beards), tattoos, more boots (why is there only 5 pairs of Nike and 13 pairs of addidas? Nike actually makes more boot styles than they do...).
This game mode could be so much more if you actually put effort into it. I don't post here and Pro Clubs the past couple of years only got on my nerves near it's EOL, but it's been less than a month and I already want to uninstall it.
Please fix this game, as I and many other die hard Pro Clubs players are at the tipping point, and THERE ARE many of us, that if things don't seriously change and your competitor releases something similar, WE WILL jump ship.
I would add more and this doesn't make any sense as I've never be more frustrated at any game I've ever played and that includes some terrible titles (No Man's Sky...), but I need to say it.@EA_Andy
I'd appreciate some feedback or even to be made aware that EA knows there are issues and are working to resolve them.
If anyone wants to chime in go nuts, I probably won't be responding. Thanks.