already on PC so monday? on x1/ps4
so here we go again ..........
Made the following changes:
Goalkeepers will be more likely to push the ball further away from the net when they make a save that would result in a rebound.
Improved the responsiveness of dribbling, when not using any dribbling modifiers or skill moves, for players that have an average rating of 80 or higher between the Attributes of Dribbling, Agility and Balance.
The effectiveness of this improvement will scale based on the average rating with the least improvement being felt at 80 and the most improvement at 99.
This will not have an impact on players that do not have an average rating of 80 or higher between the Attributes of Dribbling, Agility and Balance.
In a penalty kick situation we have Increased the range that a goalkeeper will react to the ball, and attempt to make a save, when they are standing still in the middle of the net.
This will result in goalkeepers being more likely to react and make saves to shots that are placed close to where they are standing when they are standing in the middle of the net.
Reduced the effectiveness of Contain and Secondary Contain, by making the following changes:
Players that are being controlled by Contain or Secondary Contain will no longer sprint to catch up to the player they are trying to defend.
Players that are being controlled by Contain will now take longer to react to the ball carrier’s movements.
Secondary Contain already functioned in this manner.
Reduced the effectiveness of Lofted Ground Passes and Lofted Through Passes by increasing the amount of error present when making these passes.
These are the passes that are performed by either double-tapping the Pass button, or the Through Pass button.
Addressed the following issues:
Players were sometimes being knocked back unrealistically when being hit by the ball.
Low Driven Shots were being impacted by more error than other types of shots when being taken in easy shooting situations, such as when there is low defensive pressure or where the player is well balanced and in control of the ball.
Sometimes the goalkeeper was punching the ball in a situation where they should have easily caught it.
Sometimes the goalkeeper would not correctly control the ball at their feet after making a knock down save.
When dropping the ball as the goalkeeper, it was always being dropped in the same direction regardless of where the player was aiming.
At kick-off, passing the ball without aiming the pass was resulting in the ball being passed to a spot where it was often being intercepted by the opponent.
Offside was sometimes not being called correctly in situations where the ball was received by the offside player directly from a deflected shot or poor shot.
Offside was sometimes being incorrectly called after an in-game cinematic scene following a stoppage in play.