Is there any concept of stamina depletion in this game. players are running around at 100mph for the entire match.
This game just feels like it's built to be a high pressure zerg fest with no variations in gamplay. Yes you can try to play around the high press but the interception animations are far stronger than moving and passing the ball.
I haven't got a problem with a high pressure game but there should be a trade off in team stamina. Which is something I don't see. In fact it feels like teams get fitter and stronger as the game wears on