Turf_Knights2016 wrote: »
Chixxy- wrote: »
I'd like to see more variation with the ball physics in terms of long-shots. At the moment every single long-shot that isn't hit first time has the dipping animation. The shot will rise and then come down quickly.
You don't see many shots struck that start low and then rise or shots that are driven towards the bottom corner. Thankfully they are addressing the latter and we can probably actually expect shots like these to be incredible/over-powered on release as the annual new features tend to be.
The ball physics on lobbed passes with square/x need some work. It would be cool if players could ping a ball with some back-lift on it, in comparison to now where it's just a lobbed ball that has no spin on.
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