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EA don't understand their own Impact Engine

707 posts An Exciting Prospect
edited October 2015
When it comes to fouls. They can barely interpretate what is a foul and what isn't. What's worthy of a yellow/red and what isn't. They seem random.

Also I think fouls should only be called when you actively do something i.e. press a button. Sick of conceding penalties when the AI has committed the foul. I've even conceded a penalty when i put the control pad down, (was playing a women's game for a psn trophy) I took the lead and went and made a coffee, came back and saw that the AI opposition had equalised through a penalty. Ridiculous.


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